1. | ![]() |
Graphics system | Graphics system | ![]() |
2. | ![]() |
Graphics Primitives - Lines | Graphics Primitives -Lines | ![]() |
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Geometric Transformations - Matrixes | Geometric Transformations - Matrixes | ![]() |
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3. | ![]() |
Geometric Transformations - Quarternions and Coordinate System | Geometric Transformations - Quarternions and Coordinate System | ![]() |
4. | ![]() |
Viewing - Perspective Projection | Viewing - Perspective Projection | ![]() |
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Viewing - Clipping | Viewing - Clipping | ![]() |
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5. | ![]() |
Viewing - Camera and Projection | Viewing - Camera and Projection | ![]() |
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Colors (1) | Colors | ![]() |
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6. | ![]() |
Colors (2) | Colors | ![]() |
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Representation - 3D Primitives | Representation - 3D Primitives | ![]() |
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7. | ![]() |
Texturing | Texturing | ![]() |
8. | ![]() |
Representation | Representation | ![]() |
9. | ![]() |
Local coordinate system | Local coordinate system | ![]() |
10. | ![]() |
Visibility | Visibility | ![]() |
11. | ![]() |
Global illumination | Global illumination | ![]() |